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TracktionEngine
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Holds some hints that might be used by the Node or players to improve efficiency. More...
#include <tracktion_Node.h>
Public Attributes | |
| ClearBuffers | clear = ClearBuffers::yes |
| AllocateAudioBuffer | allocate = AllocateAudioBuffer::yes |
Holds some hints that might be used by the Node or players to improve efficiency.
| ClearBuffers tracktion::graph::NodeOptimisations::clear = ClearBuffers::yes |
Referenced by tracktion::graph::Node::process().
| AllocateAudioBuffer tracktion::graph::NodeOptimisations::allocate = AllocateAudioBuffer::yes |
Referenced by tracktion::graph::Node::initialise(), and tracktion::graph::Node::process().