The context passed to plugin render methods to provide it with buffers to fill.
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#include <tracktion_Plugin.h>
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| | PluginRenderContext (juce::AudioBuffer< float > *buffer, int bufferStart, int bufferSize, MidiMessageArray *midiBuffer, double midiOffset, TimeRange editTime, bool playing, bool scrubbing, bool rendering, bool allowBypassedProcessing) noexcept |
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| | PluginRenderContext (juce::AudioBuffer< float > *buffer, const juce::AudioChannelSet &bufferChannels, int bufferStart, int bufferSize, MidiMessageArray *midiBuffer, double midiOffset, TimeRange editTime, bool playing, bool scrubbing, bool rendering, bool allowBypassedProcessing) noexcept |
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| | PluginRenderContext (const PluginRenderContext &)=default |
| | Creates a copy of another PluginRenderContext.
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| | PluginRenderContext (PluginRenderContext &&)=default |
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| PluginRenderContext & | operator= (const PluginRenderContext &)=delete |
| | Deleted assignment operators.
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| PluginRenderContext & | operator= (PluginRenderContext &&)=delete |
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| juce::AudioBuffer< float > * | destBuffer = nullptr |
| | The target audio buffer which needs to be filled.
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| juce::AudioChannelSet | destBufferChannels |
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| int | bufferStartSample = 0 |
| | The index of the start point in the audio buffer from which data must be written.
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| int | bufferNumSamples = 0 |
| | The number of samples to write into the audio buffer.
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| MidiMessageArray * | bufferForMidiMessages = nullptr |
| | A buffer of MIDI events to process.
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| double | midiBufferOffset = 0.0 |
| | A time offset to add to the timestamp of any events in the MIDI buffer.
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| TimeRange | editTime |
| | The edit time range this context represents.
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| bool | isPlaying = false |
| | True if the the playhead is currently playing.
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| bool | isScrubbing = false |
| | True if the the audio is currently being scrubbed.
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| bool | isRendering = false |
| | True if the rendering is happening as part of an offline render rather than live playback.
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| bool | allowBypassedProcessing = false |
| | If this is true and the plugin supports it, this will call the bypassed processing method of the plugin.
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The context passed to plugin render methods to provide it with buffers to fill.
◆ PluginRenderContext() [1/4]
| engine::PluginRenderContext::PluginRenderContext |
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juce::AudioBuffer< float > * |
buffer, |
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int |
bufferStart, |
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int |
bufferSize, |
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MidiMessageArray * |
midiBuffer, |
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double |
midiOffset, |
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TimeRange |
editTime, |
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bool |
playing, |
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bool |
scrubbing, |
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bool |
rendering, |
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bool |
allowBypassedProcessing |
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) |
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noexcept |
◆ PluginRenderContext() [2/4]
| engine::PluginRenderContext::PluginRenderContext |
( |
juce::AudioBuffer< float > * |
buffer, |
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const juce::AudioChannelSet & |
bufferChannels, |
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int |
bufferStart, |
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int |
bufferSize, |
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MidiMessageArray * |
midiBuffer, |
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double |
midiOffset, |
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TimeRange |
editTime, |
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bool |
playing, |
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bool |
scrubbing, |
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bool |
rendering, |
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bool |
allowBypassedProcessing |
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) |
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noexcept |
- Deprecated:
- Use the constructor without the bufferChannels parameter. The destBufferChannels field was never used by the engine.
◆ PluginRenderContext() [3/4]
◆ PluginRenderContext() [4/4]
◆ operator=() [1/2]
Deleted assignment operators.
◆ operator=() [2/2]
◆ destBuffer
| juce::AudioBuffer<float>* engine::PluginRenderContext::destBuffer = nullptr |
The target audio buffer which needs to be filled.
This may be nullptr if no audio is being processed.
◆ destBufferChannels
| juce::AudioChannelSet engine::PluginRenderContext::destBufferChannels |
- Deprecated:
- This field is not used by the engine and will be removed in a future version.
◆ bufferStartSample
| int engine::PluginRenderContext::bufferStartSample = 0 |
The index of the start point in the audio buffer from which data must be written.
◆ bufferNumSamples
| int engine::PluginRenderContext::bufferNumSamples = 0 |
The number of samples to write into the audio buffer.
◆ bufferForMidiMessages
A buffer of MIDI events to process.
This may be nullptr if no MIDI is being sent
◆ midiBufferOffset
| double engine::PluginRenderContext::midiBufferOffset = 0.0 |
A time offset to add to the timestamp of any events in the MIDI buffer.
◆ editTime
| TimeRange engine::PluginRenderContext::editTime |
The edit time range this context represents.
◆ isPlaying
| bool engine::PluginRenderContext::isPlaying = false |
True if the the playhead is currently playing.
◆ isScrubbing
| bool engine::PluginRenderContext::isScrubbing = false |
True if the the audio is currently being scrubbed.
◆ isRendering
| bool engine::PluginRenderContext::isRendering = false |
True if the rendering is happening as part of an offline render rather than live playback.
◆ allowBypassedProcessing
| bool engine::PluginRenderContext::allowBypassedProcessing = false |
If this is true and the plugin supports it, this will call the bypassed processing method of the plugin.
If this is false, the plugin simply won't be processed. This can be used to ensure bypassed plugins still introduce their reported latency.
The documentation for this struct was generated from the following file: