Options for a beat-based WaveNodeRealTime.
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#include <tracktion_WaveNode.h>
Options for a beat-based WaveNodeRealTime.
◆ processState
ProcessState& tracktion::engine::WaveNodeRealTime::BeatConfig::processState |
◆ audioFile
const AudioFile& tracktion::engine::WaveNodeRealTime::BeatConfig::audioFile |
◆ timeStretchMode
◆ elastiqueProOptions
◆ editTime
BeatRange tracktion::engine::WaveNodeRealTime::BeatConfig::editTime |
◆ offset
BeatDuration tracktion::engine::WaveNodeRealTime::BeatConfig::offset |
◆ loopSection
BeatRange tracktion::engine::WaveNodeRealTime::BeatConfig::loopSection |
◆ liveClipLevel
LiveClipLevel tracktion::engine::WaveNodeRealTime::BeatConfig::liveClipLevel |
◆ sourceChannelsToUse
juce::AudioChannelSet tracktion::engine::WaveNodeRealTime::BeatConfig::sourceChannelsToUse |
◆ destChannelsToFill
juce::AudioChannelSet tracktion::engine::WaveNodeRealTime::BeatConfig::destChannelsToFill |
◆ itemID
EditItemID tracktion::engine::WaveNodeRealTime::BeatConfig::itemID |
◆ isOfflineRender
bool tracktion::engine::WaveNodeRealTime::BeatConfig::isOfflineRender = false |
◆ resamplingQuality
◆ speedFadeDescription
◆ editTempoSequence
std::optional<tempo::Sequence::Position> tracktion::engine::WaveNodeRealTime::BeatConfig::editTempoSequence |
◆ warpMap
std::optional<WarpMap> tracktion::engine::WaveNodeRealTime::BeatConfig::warpMap |
◆ sourceFileTempoMap
tempo::Sequence tracktion::engine::WaveNodeRealTime::BeatConfig::sourceFileTempoMap |
◆ syncTempo
◆ syncPitch
◆ chordPitchSequence
std::optional<tempo::Sequence> tracktion::engine::WaveNodeRealTime::BeatConfig::chordPitchSequence |
◆ pitchChangeSemitones
float tracktion::engine::WaveNodeRealTime::BeatConfig::pitchChangeSemitones = 1.0f |
◆ readAhead
The documentation for this struct was generated from the following file: