TracktionEngine
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Used to temporarily reduce the process priority if a long operation like a file save is taking place. More...
#include <tracktion_EditPlaybackContext.h>
Public Member Functions | |
RealtimePriorityDisabler (Engine &) | |
~RealtimePriorityDisabler () | |
Public Attributes | |
Engine & | engine |
Used to temporarily reduce the process priority if a long operation like a file save is taking place.
You shouldn't need to use this in normal use.
tracktion::engine::EditPlaybackContext::RealtimePriorityDisabler::RealtimePriorityDisabler | ( | Engine & | ) |
tracktion::engine::EditPlaybackContext::RealtimePriorityDisabler::~RealtimePriorityDisabler | ( | ) |
Engine& tracktion::engine::EditPlaybackContext::RealtimePriorityDisabler::engine |