TracktionEngine
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Public Attributes | List of all members
engine::LaunchHandle::SplitStatus Struct Reference

Represents two beat ranges where the play state can be different in each. More...

#include <tracktion_LaunchHandle.h>

Public Attributes

bool playing1 = false
 
bool playing2 = false
 
BeatRange range1
 
BeatRange range2
 
bool isSplit = false
 
std::optional< BeatPosition > playStartTime1
 
std::optional< BeatPosition > playStartTime2
 

Detailed Description

Represents two beat ranges where the play state can be different in each.

Member Data Documentation

◆ playing1

bool engine::LaunchHandle::SplitStatus::playing1 = false

◆ playing2

bool engine::LaunchHandle::SplitStatus::playing2 = false

◆ range1

BeatRange engine::LaunchHandle::SplitStatus::range1

◆ range2

BeatRange engine::LaunchHandle::SplitStatus::range2

◆ isSplit

bool engine::LaunchHandle::SplitStatus::isSplit = false

◆ playStartTime1

std::optional<BeatPosition> engine::LaunchHandle::SplitStatus::playStartTime1

◆ playStartTime2

std::optional<BeatPosition> engine::LaunchHandle::SplitStatus::playStartTime2

The documentation for this struct was generated from the following file: