#include <tracktion_BeatDetect.h>
◆ BeatDetect()
| engine::BeatDetect::BeatDetect |
( |
| ) |
|
|
default |
◆ setSampleRate()
| void engine::BeatDetect::setSampleRate |
( |
double |
sampleRate | ) |
|
◆ setSensitivity()
| void engine::BeatDetect::setSensitivity |
( |
double |
newSensitivity | ) |
|
◆ audioProcess()
template<typename Buffer >
| void engine::BeatDetect::audioProcess |
( |
const Buffer & |
buffer | ) |
|
◆ getBlockSize()
◆ getBeats()
| const juce::Array< SampleCount > & engine::BeatDetect::getBeats |
( |
| ) |
const |
The documentation for this struct was generated from the following file: