TracktionEngine
Functions
tracktion::graph::node_player_utils Namespace Reference

Functions

void reserveAudioBufferPool (Node *rootNode, const std::vector< Node * > &allNodes, AudioBufferPool &audioBufferPool, size_t numThreads, int blockSize)
 

Function Documentation

◆ reserveAudioBufferPool()

void tracktion::graph::node_player_utils::reserveAudioBufferPool ( Node rootNode,
const std::vector< Node * > &  allNodes,
AudioBufferPool audioBufferPool,
size_t  numThreads,
int  blockSize 
)