TracktionEngine
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The base class that all generator jobs derive from. More...
#include <tracktion_RenderManager.h>
Classes | |
struct | Listener |
Public Types | |
using | Ptr = juce::ReferenceCountedObjectPtr< Job > |
Public Member Functions | |
~Job () override | |
JobStatus | runJob () override |
Performs the render. | |
float | getCurrentTaskProgress () override |
Returns the progress of the job. | |
void | cancelJob () |
Cancels the current job safely making sure any listeners are called appropriately. | |
void | cleanUpDanglingJob () |
Called during app shutdown by the manager on any jobs that haven't had a chance to recieve their async completion callbacks. | |
void | incReferenceCount () noexcept |
bool | decReferenceCountWithoutDeleting () noexcept |
int | getReferenceCount () const noexcept |
void | addListener (Listener *l) |
void | removeListener (Listener *l) |
virtual bool | setUpRender ()=0 |
Subclasses should override this to set-up their render process. | |
virtual bool | renderNextBlock ()=0 |
During a render process this will be repeatedly called. | |
virtual bool | completeRender ()=0 |
This is called once after all the render blocks have completed. | |
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ThreadPoolJobWithProgress (const juce::String &name) | |
~ThreadPoolJobWithProgress () | |
virtual bool | canCancel () const |
void | setManager (BackgroundJobManager &) |
void | setName (const juce::String &newName) |
Sets the job's name but also updates the manager so the list will reflect it. | |
void | prepareForJobDeletion () |
Call this in your sub-class destructor to to remvoe it from the manager queue before this class's destructor is called which can result in a pure virtual call. | |
Public Attributes | |
Engine & | engine |
AudioFile | proxy |
std::atomic< float > | progress { 0 } |
Protected Member Functions | |
Job (Engine &, const AudioFile &proxy) | |
The base class that all generator jobs derive from.
This provides access to the jobs progress and also a listener interface so subclasses can be notified when a job is started or completed.
using tracktion::engine::RenderManager::Job::Ptr = juce::ReferenceCountedObjectPtr<Job> |
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override |
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override |
Performs the render.
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overridevirtual |
Returns the progress of the job.
Implements tracktion::engine::ThreadPoolJobWithProgress.
References progress.
void tracktion::engine::RenderManager::Job::cancelJob | ( | ) |
Cancels the current job safely making sure any listeners are called appropriately.
void tracktion::engine::RenderManager::Job::cleanUpDanglingJob | ( | ) |
Called during app shutdown by the manager on any jobs that haven't had a chance to recieve their async completion callbacks.
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noexcept |
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noexcept |
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noexcept |
void tracktion::engine::RenderManager::Job::addListener | ( | Listener * | l | ) |
void tracktion::engine::RenderManager::Job::removeListener | ( | Listener * | l | ) |
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pure virtual |
Subclasses should override this to set-up their render process.
Return true if the set-up completed successfully and the rest of the render callbacks should be called, false if there was a problem and the render should be stopped.
Implemented in tracktion::engine::EditRenderJob, tracktion::engine::ReverseRenderJob, and tracktion::engine::WarpTimeRenderJob.
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pure virtual |
During a render process this will be repeatedly called.
Return true once all the blocks have completed, false if this needs to be called again.
Implemented in tracktion::engine::EditRenderJob, tracktion::engine::ReverseRenderJob, and tracktion::engine::WarpTimeRenderJob.
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pure virtual |
This is called once after all the render blocks have completed.
Subclasses should override this to finish off their render by closing files and etc. returning true if everything completed successfully, false otherwise.
Implemented in tracktion::engine::EditRenderJob, tracktion::engine::ReverseRenderJob, and tracktion::engine::WarpTimeRenderJob.
Engine& tracktion::engine::RenderManager::Job::engine |
AudioFile tracktion::engine::RenderManager::Job::proxy |
std::atomic<float> tracktion::engine::RenderManager::Job::progress { 0 } |