TracktionEngine
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Public Member Functions | List of all members
engine::InsertSendNode Class Referencefinal

The send node picks up audio/MIDI data from the InsertPlugin and then its output will be sent to the corresponding OutputDevice. More...

#include <tracktion_InsertSendNode.h>

Inherits tracktion::graph::Node.

Public Member Functions

 InsertSendNode (InsertPlugin &)
 
InsertPlugingetInsert ()
 
int getLatencyAtInput ()
 
TransformResult transform (TransformOptions &) override
 
tracktion::graph::NodeProperties getNodeProperties () override
 
std::vector< Node * > getDirectInputNodes () override
 
void prepareToPlay (const tracktion::graph::PlaybackInitialisationInfo &) override
 
bool isReadyToProcess () override
 
void process (ProcessContext &) override
 

Detailed Description

The send node picks up audio/MIDI data from the InsertPlugin and then its output will be sent to the corresponding OutputDevice.

Constructor & Destructor Documentation

◆ InsertSendNode()

engine::InsertSendNode::InsertSendNode ( InsertPlugin )

Member Function Documentation

◆ getInsert()

InsertPlugin & engine::InsertSendNode::getInsert ( )

◆ getLatencyAtInput()

int engine::InsertSendNode::getLatencyAtInput ( )

◆ transform()

TransformResult engine::InsertSendNode::transform ( TransformOptions &  )
override

◆ getNodeProperties()

tracktion::graph::NodeProperties engine::InsertSendNode::getNodeProperties ( )
override

◆ getDirectInputNodes()

std::vector< Node * > engine::InsertSendNode::getDirectInputNodes ( )
override

◆ prepareToPlay()

void engine::InsertSendNode::prepareToPlay ( const tracktion::graph::PlaybackInitialisationInfo &  )
override

◆ isReadyToProcess()

bool engine::InsertSendNode::isReadyToProcess ( )
override

◆ process()

void engine::InsertSendNode::process ( ProcessContext &  )
override

The documentation for this class was generated from the following file: