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TracktionEngine
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An Node that mixes a sequence of clips of other nodes. More...
#include <tracktion_CombiningNode.h>
Public Member Functions | |
| CombiningNode (EditItemID, ProcessState &) | |
| ~CombiningNode () override | |
| void | addInput (std::unique_ptr< Node >, TimeRange) |
| Adds an input node to be played at a given time range. | |
| void | addInput (std::unique_ptr< Node >, BeatRange) |
| Adds an input node to be played at a given beat range. | |
| int | getNumInputs () const |
| Returns the number of inputs added. | |
| std::vector< Node * > | getInternalNodes () override |
| Returns the inputs that have been added. | |
| std::vector< Node * > | getDirectInputNodes () override |
| tracktion::graph::NodeProperties | getNodeProperties () override |
| void | prepareToPlay (const tracktion::graph::PlaybackInitialisationInfo &) override |
| bool | isReadyToProcess () override |
| void | prefetchBlock (juce::Range< int64_t >) override |
| void | process (ProcessContext &) override |
| size_t | getAllocatedBytes () const override |
Public Member Functions inherited from engine::TracktionEngineNode | |
| TracktionEngineNode (ProcessState &) | |
| Creates a TracktionEngineNode. | |
| virtual | ~TracktionEngineNode ()=default |
| Destructor. | |
| int | getNumSamples () const |
| Returns the number of samples in the current process block. | |
| double | getSampleRate () const |
| Returns the sample rate of the current process block. | |
| juce::Range< int64_t > | getTimelineSampleRange () const |
| Returns the timeline sample range of the current process block. | |
| TimeRange | getEditTimeRange () const |
| Returns the edit time range of the current process block. | |
| BeatRange | getEditBeatRange () const |
| Returns the edit beat range of the current process block. | |
| juce::Range< int64_t > | getReferenceSampleRange () const |
| Returns the reference sample range (from the DeviceManager) of the current process block. | |
| tempo::Key | getKey () const |
| Returns the key of the current process block. | |
| double | getPlaybackSpeedRatio () const |
| Returns the playback speed ratio of the current process block. | |
| std::optional< TimePosition > | getTimeOfNextChange () const |
| May return the time of the next tempo or time sig change. | |
| std::optional< BeatPosition > | getBeatOfNextChange () const |
| May return the time of the next tempo or time sig change. | |
| tracktion::graph::PlayHeadState & | getPlayHeadState () |
| Returns the PlayHeadState in use. | |
| tracktion::graph::PlayHead & | getPlayHead () |
| Returns the PlayHead in use. | |
| ProcessState & | getProcessState () |
| Returns the ProcessState in use. | |
| void | setProcessState (ProcessState &) |
An Node that mixes a sequence of clips of other nodes.
This node takes a set of input Nodes with associated start + end times, and mixes together their output.
It initialises and releases its inputs as required according to its current play position.
| engine::CombiningNode::CombiningNode | ( | EditItemID | , |
| ProcessState & | |||
| ) |
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override |
| void engine::CombiningNode::addInput | ( | std::unique_ptr< Node > | , |
| TimeRange | |||
| ) |
Adds an input node to be played at a given time range.
The offset is relative to the combining node's zero-time, so the input node's time of 0 is equal to its (start + offset) relative to the combiner node's start.
Any nodes passed-in will be deleted by this node when required.
| void engine::CombiningNode::addInput | ( | std::unique_ptr< Node > | , |
| BeatRange | |||
| ) |
Adds an input node to be played at a given beat range.
The offset is relative to the combining node's zero-time, so the input node's time of 0 is equal to its (start + offset) relative to the combiner node's start.
Any nodes passed-in will be deleted by this node when required.
| int engine::CombiningNode::getNumInputs | ( | ) | const |
Returns the number of inputs added.
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override |
Returns the inputs that have been added.
N.B. This is a bit of a temporary hack to ensure WaveNodes can access previous Nodes that have been added via a CombinngNode. This will be cleaned up in the future.
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