Adds audio and MIDI clicks to the input buffers.
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#include <tracktion_ClickNode.h>
Inherits tracktion::graph::Node.
Adds audio and MIDI clicks to the input buffers.
◆ ClickNode()
| engine::ClickNode::ClickNode |
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Edit & |
, |
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int |
numAudioChannels, |
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bool |
generateMidi, |
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tracktion::graph::PlayHead & |
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) |
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◆ getDirectInputNodes()
| std::vector< Node * > engine::ClickNode::getDirectInputNodes |
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override |
◆ getNodeProperties()
| tracktion::graph::NodeProperties engine::ClickNode::getNodeProperties |
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◆ prepareToPlay()
| void engine::ClickNode::prepareToPlay |
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const tracktion::graph::PlaybackInitialisationInfo & |
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◆ isReadyToProcess()
| bool engine::ClickNode::isReadyToProcess |
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◆ process()
| void engine::ClickNode::process |
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ProcessContext & |
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override |
The documentation for this class was generated from the following file: