Node for an aux send.
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#include <tracktion_AuxSendNode.h>
Inherits tracktion::graph::SendNode.
Node for an aux send.
This is a SendNode but needs to update automation with the correct latency.
◆ AuxSendNode()
| engine::AuxSendNode::AuxSendNode |
( |
std::unique_ptr< Node > |
inputNode, |
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int |
busIDToUse, |
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SampleRateAndBlockSize |
, |
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AuxSendPlugin & |
, |
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tracktion::graph::PlayHeadState & |
, |
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const TrackMuteState * |
, |
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bool |
processAuxSendsWhenTrackIsMuted |
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) |
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◆ ~AuxSendNode()
| engine::AuxSendNode::~AuxSendNode |
( |
| ) |
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override |
◆ getNodeProperties()
| NodeProperties engine::AuxSendNode::getNodeProperties |
( |
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override |
◆ prepareToPlay()
| void engine::AuxSendNode::prepareToPlay |
( |
const tracktion::graph::PlaybackInitialisationInfo & |
| ) |
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override |
◆ process()
| void engine::AuxSendNode::process |
( |
ProcessContext & |
| ) |
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override |
The documentation for this class was generated from the following file: