Interface for a streaming audio-file analyser.
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#include <tracktion_AudioFileAnalyser.h>
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| virtual | ~AudioFileAnalyser ()=default |
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| virtual void | prepare (const AudioFileInfo &)=0 |
| | Called once before any audio, with the file's format info.
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| virtual void | process (const juce::AudioBuffer< float > &, int numSamples)=0 |
| | Called repeatedly with successive blocks of the file's audio.
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| virtual void | addResults (juce::DynamicObject &)=0 |
| | Called once after the last block to add this analyser's results to the shared result object.
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Interface for a streaming audio-file analyser.
analyseAudioFile() reads a file once in blocks and feeds every registered analyser, so several analyses share a single pass over the audio. Each analyser adds its results to a shared JSON object. New analysers (tempo, key, onsets...) can be added without changing this API.
◆ ~AudioFileAnalyser()
| virtual engine::AudioFileAnalyser::~AudioFileAnalyser |
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virtualdefault |
◆ prepare()
| virtual void engine::AudioFileAnalyser::prepare |
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const AudioFileInfo & |
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pure virtual |
Called once before any audio, with the file's format info.
◆ process()
| virtual void engine::AudioFileAnalyser::process |
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const juce::AudioBuffer< float > & |
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int |
numSamples |
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pure virtual |
Called repeatedly with successive blocks of the file's audio.
Only the first numSamples of the buffer are valid.
◆ addResults()
| virtual void engine::AudioFileAnalyser::addResults |
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juce::DynamicObject & |
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pure virtual |
Called once after the last block to add this analyser's results to the shared result object.
The documentation for this class was generated from the following file: