TracktionEngine
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engine::ArrangerLauncherSwitchingNode Member List

This is the complete list of members for engine::ArrangerLauncherSwitchingNode, including all inherited members.

ArrangerLauncherSwitchingNode(ProcessState &, AudioTrack &, std::unique_ptr< Node > arrangerNode, std::vector< std::unique_ptr< SlotControlNode > > launcherNodes)engine::ArrangerLauncherSwitchingNode
getBeatOfNextChange() constengine::TracktionEngineNode
getDirectInputNodes() overrideengine::ArrangerLauncherSwitchingNode
getEditBeatRange() constengine::TracktionEngineNode
getEditTimeRange() constengine::TracktionEngineNode
getInternalNodes() overrideengine::ArrangerLauncherSwitchingNode
getKey() constengine::TracktionEngineNode
getNodeProperties() overrideengine::ArrangerLauncherSwitchingNode
getNumSamples() constengine::TracktionEngineNode
getPlaybackSpeedRatio() constengine::TracktionEngineNode
getPlayHead()engine::TracktionEngineNode
getPlayHeadState()engine::TracktionEngineNode
getProcessState()engine::TracktionEngineNode
getReferenceSampleRange() constengine::TracktionEngineNode
getSampleRate() constengine::TracktionEngineNode
getTimelineSampleRange() constengine::TracktionEngineNode
getTimeOfNextChange() constengine::TracktionEngineNode
isReadyToProcess() overrideengine::ArrangerLauncherSwitchingNode
prefetchBlock(juce::Range< int64_t >) overrideengine::ArrangerLauncherSwitchingNode
prepareToPlay(const PlaybackInitialisationInfo &) overrideengine::ArrangerLauncherSwitchingNode
process(ProcessContext &) overrideengine::ArrangerLauncherSwitchingNode
setProcessState(ProcessState &)engine::TracktionEngineNode
TracktionEngineNode(ProcessState &)engine::TracktionEngineNode
~Listener()=defaultengine::SharedTimer::Listenervirtual
~TracktionEngineNode()=defaultengine::TracktionEngineNodevirtual